The Recording Arts and Show Production program is designed to teach students the fundamentals of recording arts and show production, including live sound reinforcement and audio visual production. Students will receive hands-on education using up-to-date technology for all types of audio production.
A wide spectrum of professional audio is covered throughout several courses covering areas in both studio, location, installation, and live settings. In each course, students will develop their skills under the mentorship of industry professionals, preparing them for an entry-level position in the audio industry.
Students are graded and held accountable for each course they experience during their instruction at F.I.R.S.T Institute. Consistent drills, labs, tests, and quizzes keep students engaged in the information presented by the instructors. F.I.R.S.T Institute’s main objective is simple: to provide the highest quality education and inspire students to be successful in the career field of professional audio.
Prerequisite: Basic Mac and Internet competencies. High School level English or higher.
Delivery Methodology: Campus = 100% Campus
Average Class Size: 16 Students
Upon successful completion of the program, graduates obtain a Diploma.
Thirty-Nine (39) Weeks – 1014 Clock Hours / 91.26 Academic Quarter Credit Hours
811 Hours / 81.11 Academic Quarter Credit Hours – Instruction 203 / 10.15 Academic Quarter Credit Hours – Lab
Students in our campus program are recommended to purchase a Creative P.A.K. to use during the course of their program and beyond. The digital media industry and its relevant technology are ever-changing, so specific items in your Creative P.A.K. may be updated from time to time. Specific items are not guaranteed. Contact the school for more information.
You can find an up-to-date list here. Total: $1650
Gear included in the P.A.K.
Students are required to be prepared for class. This includes having these items at all times: pen, writing paper/notebook, ID badge, and all required materials for their program. The following required items are not included in the tuition. It is the student’s responsibility to purchase the items for use on the first day of class.
Digital Audio Workstations, also known as DAWs are an integral part of the modern audio industry. DAWs are used in all aspects of the audio industry, from the recording studio to live show production. In this course students will be introduced to DAWs and will learn about the many exciting possibilities the audio industry has to offer. Learning the basics of computer technology and macOS is the starting ground for classes enrolled in the program. Students will move into the DAW, one of the primary tools of the audio industry. During their introductory course, students will focus on learning the industry standard workstation: Avid’s Pro Tools.
Through many hands-on exercises, projects, and detailed instruction, students will develop an understanding of digital audio editing, effects processing, mixing, audio production, sound design, and critical listening skills. After students have learned the fundamentals of digital audio they will move into advanced editing techniques, jingle production, and sound design. When learning with the use of creative projects, classes will learn about elastic audio, time compression, and expansion techniques in Pro Tools. Aligning audio loops and voice overs will be covered to create jingle productions. Students will also work on a sound design clip using audio and MIDI to create a unique sound design project for their demo reel.
RASP 101 – Digital Audio Fundamentals
Music producers must have a good understanding of music theory and artist interaction. In this course, students will be introduced to music production and an introductory course in music theory. Classes will learn about the theory and history of recorded sound, as well as developing a good foundation of music appreciation and diversity. Students will quickly move into music theory where they will learn about scales, key signatures, and structure. Once students have a good understanding of music theory, they will move into the music production software: Logic Pro. Students will learn about MIDI production first inside Logic Pro, but also see how to use those aspects within Pro Tools as well. Through many hands-on exercises, projects, and detailed instruction, students will develop a good understanding of Logic Pro and its endless creative possibilities. During the course projects, students will learn about MIDI and music production, as well as remixing and sampling techniques.
RASP 102 – Music Production
Working in the recording studio is a very fun and creative environment for audio engineers and music producers. Having a good understanding of all technical equipment in the recording studio is essential for any audio engineer. In this course, students will be introduced to industry-standard equipment and techniques including analog consoles, patch-bays, signal flow, outboard processors, and audio recording.
This course is different from the previous individual and solitary learning focus and places students into small teams to accomplish project goals. Students will work on several signal flow projects and will connect studio equipment through patch-bays. They will learn the techniques used for installing and connecting studio equipment with consistent drilling. Students will also cover industry-standard microphones and the fundamental microphone techniques used for recording vocals and various musical instruments. By the end of this course, students will have a firm understanding of the recording process, studio etiquette, signal flow, and teamwork.
RASP 103 – Recording Arts
This course is designed to implement all the knowledge of signal flow, microphone techniques, patching, studio etiquette and communication learned from the previous course to practical use. Students will produce a class production where they work together to produce a song from scratch. The students will work together to write the music and lyrics, then record live instruments and vocals. Following this project, the students will work with musical artists and bands to record and produce songs for a solo artist and full band. Students will work together to scout artists and bands to recruit and schedule the musicians for multiple recording sessions. Students end this course with a vast knowledge of studio acoustics and isolation by designing a recording studio.
RASP 104 – Recording Arts
Audio engineers must have a good understanding of music production and the technical equipment used during the mixing process. Mix engineers must have good communication skills and an understanding of the terminology used in the recording studio. In this course, students will be introduced to the techniques of mixing various genres of music. Students will also learn about more advanced editing techniques, vocal tuning, sample replacement, as well as critical listening skills and mix analysis. During these mixing projects, students will align drums, add samples, tune vocals, and learn industry standard editing shortcuts that will improve their workflow. During the course projects, students will learn about mixing music for specific genres and will develop their ears through various critical listening exercises. Once students have completed these mixing projects, they will learn the process of mastering. Students will master their final mix project in the DAW, Studio One, as well as learn the techniques of restoring poor quality audio. Students will also master all projects that were produced in the previous courses which will be sequenced on their demo reel. By the end of this course, students will have a good understanding of advanced editing and mixing techniques, as well as audio mastering and restoration. Students will complete this course by producing an audio demo reel.
RASP 105 – Advanced Audio Theories & Applications
Location sound and audio post is an exciting industry for students to learn and experience. In this course, students will be introduced to location sound and the techniques used for capturing high quality audio on set, as well as audio post and sound design. Audio post-production and sound design have specific techniques when added to visual media like TV, cinema, and even the web. Students will learn about the creative process that goes into sound design and Foley. Foley is a method used to create sounds using everyday props in real time, in sync with prerecorded video. Students will also learn how to operate an industry-standard control surface, record looping dialogue, create new original sound effects, compose a short score, and mix for surround sound. During each class, a specific audio post-production technique is learned and then applied to the student’s class project, which is posting audio to a scene from a film, video game, or television spot. By the end of the course, students will have scored, recorded dialogue, recorded Foley, recorded sound effects, and re-recorded two post projects. Additionally, students will be introduced to surround sound mixing, including Dolby Atmos.
RASP 106 – Sound for Visual Media
Students, after completing this course, are equipped with the knowledge to obtain an entry-level job in the A/V (audiovisual) industry. Students will learn the practices of A/V signal flow, set-up, and breakdown. During the course, students will learn how to connect audio equipment, visual equipment, and lighting. Students will learn to operate A/V consoles different than encountered in previous courses, and additionally, wireless microphones, in-ear monitor systems, and A/V communications systems. As the course progresses, students will learn A/V Integration where they will learn techniques for commercial and residential installations.
RASP 107 – Audio Visual
Live sound is one of the largest and most exciting aspects of the entertainment industry. There are many more career opportunities in live sound and touring than in any other area of the audio industry. It is essential for any audio professional to understand the principles of live sound. This course prepares our students for this career path. Classes will learn the theories and practices used in sound reinforcement, theater, and touring applications. Learning how sound systems work and are setup, along with live sound console operation, are the introductory topics in this course. As the course progresses, classes setup sound systems, use stage-plots, create artist monitor mixes, and most importantly front of house mixes for a live audience. Throughout the course, students will learn the invaluable skills of system setup and installation, troubleshooting, safety, maintenance, streaming, and playback systems.
RASP 108 – Show Production